Warner Bros. Discovery has addressed the failure of Suicide: Kill the Justice League. It hasn’t really assured people its plan to remedy the situation — most likely, it’s just hinging on the new playable characters heading our way.
In a recent financial report (via IGN), WB’s Gunnar Wiedenfels addressed the game’s failure, noting that it’s “fallen short of our expectations.” It didn’t state sales figures, but did note that it’s gonna be a “tough” year-on-year comparison. It’s not that hard to see how much of a stark difference there was, considering its early 2023 release, Hogwarts Legacy, was the stand out game of the year with plenty of awards and sales to reflect that.
It doesn’t help that despite its live service nature, which is contingent on a continued player base, which on Steam doesn’t seem to be the case, with a 24-hour peak of just 888 players at the time of writing. All things considered, Suicide Squad: Kill the Justice League’s failure isn’t that shocking. Just look at the fumbles it fared since release — the servers went offline after a glitch led to players finishing the game after booting it up, a bugged voice line revealed an unannounced playable character, and bug that broke the game for some.
For what it’s worth, Rocksteady’s introduction into the live service model wasn’t all bad in our review, Brandon enjoyed the crisp audio design, third-person gunplay, and creative story moments.
“This year, Suicide Squad, one of our key video game releases in 2024, has fallen short of our expectations since its release earlier in the quarter, setting our games business up for a tough year-over-year comp in Q1.”
More Smash Jump: A new SAO game is in the works, Elden Ring’s hotly anticipated DLC got a gameplay reveal, and James reviews Skull and Bones,