Foamstars dev, Square Enix, is pleading with the community to stop the comparisons between its upcoming foam-based live-service and Nintendo’s Splatoon. Apparently, it’s a “completely different” game.
In an interview with VGC, producer Kosuke Okatani admitted that he has seen all the comparisons and is getting tired of it, as people who have played the game will see it’s not much like Nintendo’s colorful squid romp. Largely, the comparisons come from the game’s broad premise centered around spraying maps with respective colors in a two-team battle.
We totally understand the frustration of getting your game compared to another when it’s mostly surface-level stuff — in and of itself, it has distinct differences from our understanding. Like with Foamstars, covering the map with as much foam as possible is more of a means of making traversal easier rather than making it the core mechanic and defining factor of winning.
Okatani noted that he would love to make it into a genre, a genre akin to Soulslikes or Metroidvanias. We won’t lie — it would be entertaining to see these kinds of games pop up here and there, but we feel it would be rather tiresome very quickly.
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